Rubber Bridge Score Calculator
Keep the pad for a game played with real cards. Free, no sign-up, and it remembers the rubber if you close the tab.
Hands this rubber
✎ corrects a hand, ✕ removes it. Either way the whole rubber is re-scored from the top, so games, vulnerability and part-scores stay right.
No hands scored yet. The pad appears here.
How to Use It#
Enter each hand as it finishes: who declared, the contract, whether it was doubled, and how it turned out. Everything downstream of that is worked out for you — the trick score below the line, the overtricks and penalties above it, the slam and insult bonuses, when a game is won, who becomes vulnerable, and the rubber bonus when a side wins its second game.
Honours are the one thing the calculator cannot know, because they depend on the thirteen cards in a hand rather than on the result. If a player held four or five of the top trumps — or all four aces at no trumps — pick the payment on the Honours row. What honours are worth covers the detail.
Vulnerability is derived, never entered. In rubber bridge it is earned by winning a game rather than dealt with the board, so the calculator tracks it and applies it to the hand you are scoring. It is shown above the form so you can check it against the table.
Any hand can be corrected after the event. Every hand you enter is listed under the form; ✎ loads one back into the form to change and ✕ deletes it. The rubber is then re-scored from the first hand, so a contract entered at the wrong level does not leave the games, the vulnerability or the part-scores of everything after it quietly wrong — which is what makes this safe to use while the cards are still being played rather than after.
What It Handles#
- Trick scores below the line: 20 a trick in the minors, 30 in the majors, 40 then 30 at no trumps, doubled and redoubled.
- Part-scores accumulating across hands, and the line drawn when a game is made. See part-scores.
- Overtricks at the doubled and undoubled rates, vulnerable and not.
- Undertricks in full, including the doubled and redoubled ladders.
- The 50 and 100 insult bonuses for making a doubled or redoubled contract.
- Small and grand slam bonuses.
- Honours at 100 and 150.
- The rubber bonus — 700 if the losers won no game, 500 if they won one.
- The unfinished-rubber premiums: 300 for a side a game ahead, 100 for a part-score. These appear in the totals as soon as they are due, so you can stop at any point and the score below is the score.
- Editing and deleting hands already entered, with the whole rubber re-scored afterwards.
The pad is kept in your browser, so it survives closing the tab. Nothing is sent anywhere and there is no account — see the privacy policy.
The Same Engine the App Scores With#
This is not a second implementation of the rules written for the website. The calculator imports the same scoring module the Rase app uses to score its own rubbers, so the two cannot disagree with each other. If you want the game as well as the pad, play a rubber in your browser.
`;Rase plays a full rubber, scores it the traditional way, and grades every bid and card afterwards.
Both are free. In the browser there is nothing to install and no sign-up; the iPhone and iPad app adds no ads, no accounts, no tracking, and plays offline.